When an adventurer's ship is destroyed, one of the following happens:
- Escape pod installed
The player manages to escape, using this pod. The pod is lost, as is the ship's cargo. After returning to the homeplanet, insurance issues a new ship of the same model as the lost one - including equipment lost (except for the escape pod). Besides, any legendary crew member on board will leave and your ordinary crew will request hazard pay. [MECH:Crew]
- No escape pod installed
The player dies and has to be cloned from stored genetic material and brain waves on his homeplanet. This results in a temporary loss of 50% of all basic skills for about 23 - 24 hours. In addition to the cargo, one random piece of equipment (including armor) is also lost - but this will never be your engine. A ship of the same model as the lost one is restored. Besides, all ship crew is lost. [MECH:Crew]
Actual basic skills can never fall below 9.
In both cases, 5% of the experience points, 1.5% of your basic skills as well as 1000 APs are lost, and every piece of equipment takes 15% condition-damage. Premium Accounts
lose only 4% of their experience points and 1.2% of their skills.
, or homeplanet
, is the place where the player will respawn after destruction, with ship in dock. Every cluster, except the Pardus Core, has a homeworld, usually in the center. Homeworlds are marked with a H
on the [REF:Map of the Universe]
Changing your homeworld is possible by landing on the homeplanet and pressing Set new homeworld
. This action costs 4000 APs. [MECH:Planets & Starbases]
If your ship gets destroyed, you will be informed about it on a destruction screen. There are various ways of being blown up into pieces: