Food |
Food is produced on all
M-class planets and in space farms, although it can seem like a loose
term looking at some of the produce that falls under this
classification. One could be forgiven for taking up a shovel and
disinfectant when faced for the first time with the Oosli from the
Fomalhaut system. Food is needed in any place with living beings.
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Energy |
Energy is found on the edge of every sector or generated in starbases and is essential for most planets and buildings. You wouldn't want to live without it.
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Water |
Water is equally as important as food; essential for the barren D-class planets and starbases. Produced in large masses on I- and M-class planets.
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Animal Embryos |
Just a decade ago, this commodity was outlawed. After the great defeat of Petanian aggressors by all races it was officially allowed again. The most common place where these embryos are produced is on starbases. Due to spatial concerns the animals are raised on farms - where they are slaughtered for food.
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Ore |
Ore is mined in asteroid
fields. Depending on your skill and
luck you can mine it yourself; all you need is a ship with a mining laser installed. Ore is primarily used to produce metal in Smelting Facilities. |
Metal |
Metal is the physical
foundation for all buildings,
electronics and robots. It is derived from ore in Smelting Facilities.
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Electronics |
Every space station and building
needs
a lot of electronics to keep running.
Look at your ship - all you will see is electronics and metal.
Electronics are produced out of metal and heavy plastics in Electronics facilities. |
Robots (usable) |
This covers a whole range of
automata. Generally they are intricate machines used to do everything
from serving canapés to use as assault troops . Produced in Robot Factories out of optical components, metal and electronics. They play an important role in the automation of ship and defense module repairs.
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Heavy Plastics |
Heavy plastics have a variety
of uses, especially for
electronics and hand weapons. In this dense form it can only be manufactured in Plastics Facilities.
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Hand Weapons |
Firearms. Many cultures
regard
them as a necessary accessory and feel 'naked' without one. Produced in Weapon factories out of optical components, electronics,
heavy plastics.
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Medicines |
Necessary to avoid epidemics and generally improve standard of living. Produced mainly out of various sorts of
nebula gas in Medicine laboratories, you'll get them in any base
or station. Allegedly also used to control slaves and keep them awake unnaturally long for work.
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Nebula Gas |
One of the most common forms of matter in the universe. Harvested in big nebula fields it is used to produce medicines.
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Chemical Supplies
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The second commodity you can
get
in nebula fields are chemical supplies. They are needed to produce liquor and heavy plastics.
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Liquor |
Covers all intoxicating
synthetic drinks. Produced out of chemical supplies in breweries and enjoyed on every station and planet. |
Exotic Matter |
This unique form of matter
changes continuously from one aggregation state to the other and exists in multiple quantum states at the same time. It can be collected
in the very rare quantum singularities known as "Jeff K. Foam"
and converted in nebula plants to huge amounts of energy
compared to conventional methods. |
Slaves |
On civilized worlds, slave trading is prohibited by law. There are, however, some class D planets where the lack of morals and shortage of water have led to the acceptance of the use of slaves. Everywhere else you should not be seen with slaves. And you should not even think of deliberately breeding them. |
Gem Stones |
These shiny stones are needed in optics research centers, gem merchants and on class D planets. A byproduct of the actual "dirty" mines in asteroid fields. The powerful dune sheikhs have a strange foible for these rocks and would disappear together with their mobile palaces and harems if constant delivery would be stopped. |
Drugs (usable) |
Expect the police in most
places
to take up a chase if you trade on this highly illegal and valuable end product. Drugs can bring one on a strange trip that supposedly slows down time due to the exotic matter component. They are produced in drug
stations far far away from any bases or planets.
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Hydrogen Fuel |
Ship fuel, one of the most readily available and cheapest resources in the universe. It allows the movement of all spacecrafts and can be obtained by scooping it from space using a fuel scoop - a must on every ship.
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Optical Components |
The Weapons, Jewelry and Robot industries all depend on these devices. Optical Components are refined from Gem Stones in Optical Research Centers. Uses vary widely; from focusing light in beam weapons to magnifying gems to forming the backbone of optical robotic sensor systems.
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Radioactive Cells |
Gamma radiation is collected in Radiation Collectors and stored in these compact containers. They are used to power most droid functions for building defense.
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Droid Modules |
A powerful building defense can only be guaranteed with intelligent defense modules, the Droids. They are put together from these Droid Modules, which are radioactive-powered robots programmed with highly sophisticated AI algorithms.
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Nutrient Clods |
Nutrient clods are made out of detoxified bio-waste that has been significantly improved via the use of strong chemicals. They are automatically formed in Clod Generators. These clods are used exclusively for breeding space leeches, as their compact and natural form allows these leeches to hollow them out and lay their eggs inside.
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Bio-Waste |
Hazardous bio-material, animal excrement, indigestable tissues, and taboo or otherwise distasteful organs fall under the banner of 'bio-waste', which nevertheless can be recovered for consumption.
Disposal is only legal in Recyclotrons, Clod Generators, and the common market on starbases and planets.
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Neural Tissue |
Developed in the course of the Neuro-Tech Innovation Drive, this form of biological matter is the basis for the production of stim chips. Neural tissue is produced in Neural Laboratories out of animal embryos, a perfectly ethical procedure according to all major intergalactic species rights organizations.
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Stim Chip (usable) |
After decades of development and billions in funding by unnamed organizations, independent scientists were finally able to come up with a completely legal alternative to drugs, the Stim Chip. While laughed at by drug lords for their weaker efficiency, Stim Chips are a decent substitute to drugs, even more so when considering lack of negative side effects such as increased crime rate, death by slave torture or winding up in a detoxification clinic.
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Capri Stim (usable) |
This stim chip has been carefully refined by an experienced crew of a Stim Chip Mill by adding the impurities of Blue Sapphires and tiny traces of Rubies and Golden Beryls. Its effects on an organism are astounding - and legal! It appears to give its user a heightened sensitivity of surrounding space. It is also reported to increase focus, especially when trading or harvesting.
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Crimson Stim (usable) |
This stim chip has been carefully refined by an experienced crew of a Stim Chip Mill by adding the impurities of Rubies and tiny traces of Blue Sapphires and Golden Beryls. Its effects on an organism are astounding - and legal! It has been observed that combat pilots show very quick learning abilities when taking Crimson Stim immediately before battle.
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Amber Stim (usable) |
This stim chip has been carefully refined by an experienced crew of a Stim Chip Mill by adding the impurities of Golden Beryls and tiny traces of Blue Sapphires and Rubies. Its effects on an organism are astounding - and legal! Users report that time seems to slow down when navigating under the influence of Amber Stim.
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Cybernetic X-993 Parts |
Won out of X-993 opponents in combat; used for the assembly of certain cybernetic orbiters.
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Battleweapon Parts |
These massive parts are produced in battleweapon factories, out of the same commodities as robots. Starbase owners would be helpless without them: They enable huge starbase defense artilleries and the production of ship weapons.
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Exotic Crystal |
These exotic crystals are the rarest resource in the universe. They can be collected from the proximity of Jeff K. Foams, but only during a rare special event which occurs once every few weeks somewhere in the galaxy. Additionally, the adventurous and rich have already found out other ways to acquire these glowing gems.
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Blue Sapphire Jewels |
Extracted from the crude gems regularly discarded by miners, Blue Sapphires are found only in Sol and surrounding regions. Renowned for its deep, hypnotic shades of blue, the wealthy come to Federation territories from far and wide seeking dealers of these enigmatic stones. Gem Merchants universe-wide will pay a good price to add some Blue Sapphires to their stock. They are also highly sought after by the stim chip processing industry to refine their products with the tiniest impurities.
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Ruby Jewels |
First discovered in Ska, Ruby Jewels can occasionally be cut from the common lesser gem stones found in nearby areas. Ruby Jewels are particularly valued for their peculiar refracting properties, which make them interesting to collectors and scientists alike. These brilliant gems have a very high resale value and are quickly snatched up by jewelers all across the universe. They are also highly sought after by the stim chip processing industry to refine their products with the tiniest impurities.
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Golden Beryl Jewels |
If pure starlight were condensed to a stone, it would probably resemble the Golden Beryl Jewel. The most difficult of the jewels to cut, only a master jeweler can carve a perfect Golden Beryl from the otherwise worthless gem stones found throughout Union territories. These stunning gems are in constant demand throughout the universe; particularly by jewelers wishing to study the masterful techniques used to create them. They are also highly sought after by the stim chip processing industry to refine their products with the tiniest impurities.
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